Item Use Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,210;
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
bonus bHealPower,15;
bonus2 bSkillAtk,"CD_ARBITRIUM",20;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20;
bonus2 bSkillAtk,"AB_ADORAMUS",20;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Holy,10;
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"CD_ARBITRIUM",10;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
bonus2 bSkillAtk,"AB_ADORAMUS",15;
bonus2 bSkillUseSP,"CD_ARBITRIUM",-25;
bonus2 bSkillUseSP,"AB_ADORAMUS",-25;
if (.@r>=11) {
bonus bDelayrate,-15;
bonus2 bSkillAtk,"CD_ARBITRIUM",10;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
bonus2 bSkillAtk,"AB_ADORAMUS",10;
bonus2 bSkillUseSP,"CD_ARBITRIUM",-25;
bonus2 bSkillUseSP,"AB_ADORAMUS",-25;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"CD_ARBITRIUM",10;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
bonus2 bSkillAtk,"AB_ADORAMUS",10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"CD_ARBITRIUM",10;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
bonus2 bSkillAtk,"AB_ADORAMUS",10;
}
}
}
} |