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#580009: Patent Barbed Wire Whip

Item ID 580009 For Sale No
Identifier Up_Barb_Wire_K Credit Price Not For Sale
Name Patent Barbed Wire Whip Type Weapon - Whip
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 160 Min Equip Level 150
Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Bard / Dancer
Equip Gender Female
Trade restriction None
Item Use Script .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9) { bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11) { bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }
Equip Script None
Unequip Script None
Description A spiny whip made out of wire.
They became more flexible and began to show their natural abilities.
It resonates with Great Hero Boots.
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MATK +230
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For each 2 Refine Levels:
MATK +15
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For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
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Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
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Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
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Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
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When equipped with Great Hero Boots:
INT +10
MATK +7%
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Type: Whip
Attack: 160
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 150
Dancer Classes