Item Use Script |
.@r = getrefine();
bonus2 bAddRace,RC_Player_Human,15+.@r;
bonus2 bAddRace,RC_Player_Doram,15+.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5;
if (.@r>=7) {
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5;
}
if (.@r>=9) {
bonus2 bAddRace,RC_Player_Human,15;
bonus2 bAddRace,RC_Player_Doram,15;
}
if (.@r>=10) {
bonus bHit,20+(.@r-10);
bonus bVariableCastrate,-30;
autobonus3 "{ .@r = getrefine(); bonus2 bSkillAtk,\"DC_THROWARROW\",30+(.@r-10); }",1000,60000,"BD_ADAPTATION";
} |