Item Use Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10;
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus bLongAtkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10;
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
if (.@r>=11) {
bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10;
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bAddSize,Size_Small,15;
bonus2 bMagicAddSize,Size_Small,15;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_Medium,15;
bonus2 bMagicAddSize,Size_Medium,15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddSize,Size_Large,15;
bonus2 bMagicAddSize,Size_Large,15;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,5;
bonus bSMatk,5;
}
}
}
} |