Item Use Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
bonus bAtkRate,10;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",20;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",20;
bonus2 bSkillAtk,"SU_CN_METEOR",20;
bonus2 bSkillAtk,"SU_PICKYPECK",20;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",20;
bonus2 bSkillAtk,"SU_PICKYPECK",20;
bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25;
bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25;
bonus2 bSkillUseSP,"SU_CN_METEOR",-25;
bonus2 bSkillUseSP,"SU_PICKYPECK",-25;
if (.@r>=11) {
bonus bDelayrate,-15;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus2 bSkillAtk,"SU_PICKYPECK",10;
bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25;
bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25;
bonus2 bSkillUseSP,"SU_CN_METEOR",-25;
bonus2 bSkillUseSP,"SU_PICKYPECK",-25;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,10;
bonus bSMatk,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus2 bSkillAtk,"SU_PICKYPECK",10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddEle,Ele_All,10;
bonus2 bAddEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus2 bSkillAtk,"SU_PICKYPECK",10;
}
}
}
} |