Item Use Script |
.@r = getrefine();
bonus bMatk,5*(.@r/2);
bonus2 bMagicAddRace,RC_Player_Human,15+.@r;
bonus2 bMagicAddRace,RC_Player_Doram,15+.@r;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,10;
if (.@r>=7) {
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,5;
}
if (.@r>=9) {
bonus2 bMagicAddRace,RC_Player_Human,5;
bonus2 bMagicAddRace,RC_Player_Doram,5;
}
if (.@r>=10) {
bonus2 bVariableCastrate,"SA_LANDPROTECTOR",-30;
autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_DELUGE";
autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_VIOLENTGALE";
autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_VOLCANO";
} |