Item Use Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10;
bonus2 bSkillAtk,"SKE_DAWN_BREAK",10;
if (.@r>=7) {
bonus bShortAtkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10;
bonus2 bSkillAtk,"SKE_DAWN_BREAK",10;
if (.@r>=11) {
bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10;
bonus2 bSkillAtk,"SKE_DAWN_BREAK",10;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bAddSize,Size_Small,15;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_Medium,15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddSize,Size_Large,15;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,5;
}
}
}
} |