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#500030: Illusion Excalibur

Item ID 500030 For Sale No
Identifier Excalibur_IL Credit Price Not For Sale
Name Illusion Excalibur Type Weapon - One-Handed Sword
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 120 Min Equip Level 120
Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Crusader
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script .@r = getrefine(); bonus bDelayrate,-5; bonus bMatkRate,5; bonus bAtkRate,5; if (.@r>=7) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",5; if (.@r>=9) { bonus2 bSkillAtk,"CR_GRANDCROSS",5; if (.@r>=11) { bonus bVariableCastrate,-30; } } }
Equip Script None
Unequip Script None
Description A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master.
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MATK +180
MATK +5%
ATK +5%
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Decreases After Skill Delay of all skills by 5%.
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Refine Level +7:
Increases damage of Shield Chain by 5%.
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Refine Level +9:
Increases damage of Grand Cross by 5%.
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Refine Level +11:
Decreases Variable Casting Time of all skills by 30%.
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Set Bonus:
Illusion Excalibur
Illusion Herald of God

When equipped with Illusion Herald of God:
MATK +50
ATK +50
Blesses compounded Armor with the Holy elemental.
Decreases Variable Casting Time of all skills 10%.

Refine Level of Illusion Excalibur and Illusion Herald of God is +7 or higher:
Increases damage of Shield Chain and Grand Cross by additional 10%.

Total Refine Level of entire set at least +18:
Increases Magical Damage against monsters of Demon race by 20%.

Total Refine Level of entire set at least +22:
Increases Physical Damage against monsters of Demi-Human race by 20%.
Decreases After Skill Delay of all skills by additional 10%.
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Type: Sword
Attack: 120
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 120
Crusader Class