Item Use Script |
bonus2 bSubRace,RC_All,5;
bonus2 bSubRace,RC_Player_Doram,-5;
bonus2 bSubRace,RC_Player_Human,-5;
bonus2 bExpAddRace,RC_All,5;
switch( getpetinfo(PETINFO_EGGID) ) {
case 9003: // Poporing_Egg
bonus2 bSubRace,RC_Plant,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9040: // Civil_Servant_Egg
bonus2 bSubRace,RC_Angel,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9015: // Smokie_Egg
bonus2 bSubRace,RC_Brute,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9020: // Sohee_Egg
bonus2 bSubRace,RC_Demon,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9046: // Goblin_Leader_Egg
bonus2 bSubRace,RC_Dragon,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9044: // Shinobi_Egg
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9007: // Steel_Chonchon_Egg
bonus2 bSubRace,RC_Insect,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9018: // Munak_Egg
bonus2 bSubRace,RC_Undead,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9050: // Medusa_Egg
bonus2 bSubRace,RC_Formless,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9062: // Novice_Poring_Egg
bonus2 bSubRace,RC_Fish,5;
bonus2 bExpAddRace,RC_All,15;
break;
} |