Item Use Script |
bonus bVit,7;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"NC_AXETORNADO",BaseLevel/2;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",BaseLevel/2;
bonus2 bSkillAtk,"NC_POWERSWING",BaseLevel/2;
if (getskilllv("NC_SILVERSNIPER") == 5)
bonus2 bAddEle,Ele_All,10;
if (getskilllv("NC_MAGICDECOY") == 5) {
bonus2 bAddMonsterDropItem,731,30;
bonus2 bAddMonsterDropItem,731,10;
}
if (getskilllv("NC_AXEBOOMERANG") == 5) {
bonus bAspdRate,10;
bonus bHPGainValue,100;
bonus bSPGainValue,10;
}
if (getskilllv("NC_MAGMA_ERUPTION") == 5)
bonus bDelayrate,-30; |