Item Use Script |
.@r = getrefine();
.@a = (getskilllv("SU_SV_STEMSPEAR")+getskilllv("SU_SV_ROOTTWIST")+getskilllv("SU_CN_METEOR")+getskilllv("SU_CN_POWDERING")+getskilllv("SU_CHATTERING")+getskilllv("SU_MEOWMEOW")+getskilllv("SU_NYANGGRASS"));
bonus bAspdRate,5;
bonus bMaxHPrate,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus bSPDrainValue,getskilllv("SU_CHATTERING");
bonus2 bSkillAtk,"SU_CN_METEOR",10*getskilllv("SU_NYANGGRASS");;
if (getskilllv("SU_SPIRITOFLAND") == 1) {
bonus bInt,.@a;
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@a;
}
if (getskilllv("SU_MEOWMEOW") == 5) {
bonus bMagicHPGainValue,150;
bonus bMagicSPGainValue,15;
}
if (.@r>=5) {
bonus bAspdRate,5;
bonus bMaxHPrate,5;
}
if (.@r>=7) {
bonus bAspdRate,10;
bonus bMaxHPrate,10;
} |