Item Use Script |
.@r = getrefine();
bonus bMaxHPrate,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6;
bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30;
if (getskilllv("GC_CROSSIMPACT") == 5) {
bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000;
bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000;
}
if (getskilllv("GC_HALLUCINATIONWALK") == 5) {
bonus2 bSubEle,Ele_Water,100;
bonus2 bSubEle,Ele_Holy,30;
}
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus2 bAddSize,Size_All,10;
bonus bSPGainValue,10;
}
if (.@r>=9) {
bonus bMaxHPrate,10;
bonus2 bAddSize,Size_All,10;
bonus bSPGainValue,10;
} |