Item Use Script |
.@r = getrefine();
bonus bAspdRate,3;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Water,10;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"RK_DRAGONBREATH",getskilllv("RK_DRAGONHOWLING")*20;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",getskilllv("RK_DRAGONHOWLING")*20;
if (getskilllv("RK_DRAGONTRAINING") == 5) {
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
}
if (getskilllv("RK_DRAGONBREATH_WATER") == 10)
skill "SA_DELUGE",5;
if (getskilllv("RK_DRAGONBREATH") == 10)
skill "SA_VOLCANO",5;
if (.@r>=7) {
bonus bAspdRate,5;
bonus bLongAtkRate,10;
bonus2 bSubEle,Ele_Fire,20;
bonus2 bSubEle,Ele_Water,20;
}
if (.@r>=9) {
bonus bAspdRate,7;
bonus bLongAtkRate,10;
bonus2 bSubEle,Ele_Fire,20;
bonus2 bSubEle,Ele_Water,20;
} |