Item Use Script |
.@r = getrefine();
bonus bMdef,5;
bonus bMaxHPrate,2;
bonus bMaxSPrate,2;
bonus2 bAddSize,Size_All,5;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSkillAtk,"NC_AXETORNADO",20*getskilllv("NC_AXEBOOMERANG");
bonus2 bSkillAtk,"NC_POWERSWING",20*getskilllv("NC_AXEBOOMERANG");
if (getskilllv("NC_MAGICDECOY") == 5)
bonus bPerfectHitAddRate,50;
if (getskilllv("NC_MAGMA_ERUPTION") == 5) {
bonus2 bSubEle,Ele_Fire,50;
bonus2 bSubEle,Ele_Earth,50;
}
if (.@r>=5) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bAspdRate,5;
}
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus bAspdRate,5;
} |