Item Use Script |
.@r = getrefine();
.@lvl = getskilllv("WM_FRIGG_SONG");
bonus bMaxHPrate,2;
bonus bMaxSPrate,2;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus bLongAtkRate,2+(4*.@lvl);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",2*.@lvl;
if (.@r>=5) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bLongAtkRate,3;
}
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus bLongAtkRate,5;
}
if (getskilllv("WM_UNLIMITED_HUMMING_VOICE") == 5) {
bonus bPerfectHitAddRate,20;
bonus bSPDrainValue,2;
}
if (getskilllv("WM_GLOOMYDAY") == 5) {
bonus bDelayrate,-10;
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
} |