Item Use Script |
.@r = getrefine();
bonus bUnbreakableShoes;
bonus bMdef,15+(10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")));
bonus bHealPower,8*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS"));
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-1000;
if (getskilllv("AB_ORATIO") == 10) {
bonus bVariableCastrate,-50;
bonus bDelayrate,-50;
}
if (getskilllv("AB_CLEARANCE") == 5) {
bonus2 bMagicAddEle,Ele_All,25;
autobonus3 "{ bonus2 bSkillAtk,\"AB_JUDEX\",BaseLevel; }",1000,15000,"AB_OFFERTORIUM";
}
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bDelayrate,-10;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bDelayrate,-10;
} |