Item Use Script |
.@r = getrefine();
bonus bMatk,30;
bonus2 bMagicAddRace,RC_Angel,4*(.@r/3);
bonus2 bMagicAddRace,RC_Demon,4*(.@r/3);
bonus2 bMagicAddRace,RC_Undead,4*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Dark,10;
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
}
if (.@r>=9)
bonus bFixedCast,-500;
if (.@r>=11) {
bonus2 bSkillCooldown,"WL_HELLINFERNO",-2000;
bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000;
}
if (.@r>=12) {
bonus2 bSkillAtk,"WL_COMET",30;
bonus2 bSkillAtk,"WL_HELLINFERNO",30;
bonus2 bSkillAtk,"SO_EARTHGRAVE",30;
} |