Item Use Script |
.@r = getrefine();
.@val = (getskilllv("SC_ESCAPE")+getskilllv("SC_FATALMENACE")+getskilllv("SC_FEINTBOMB"));
bonus bMdef,10;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bFlee,.@val*4;
skill "AL_TELEPORT",1;
bonus2 bSkillUseSP,"SC_FATALMENACE",18;
bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("SC_ESCAPE");
bonus2 bSkillAtk,"SC_FATALMENACE",getskilllv("GN_TRAINING_SWORD");
bonus2 bAddRace,RC_All,2*getskilllv("SC_FATALMENACE");
if (getskilllv("SC_FEINTBOMB") == 10) {
bonus bNoSizeFix;
}
if (.@r>=5) {
bonus bAspdRate,5;
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
}
if (.@r>=7) {
bonus bAspdRate,5;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
} |