Item Use Script |
.@r = getrefine();
bonus bMdef,10;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bAspdRate,getskilllv("SU_CHATTERING")*5;
bonus2 bSkillAtk,"SU_CN_METEOR",getskilllv("SU_MEOWMEOW")*15;
if (getskilllv("SU_NYANGGRASS") == 5)
bonus2 bIgnoreMdefRaceRate,RC_All,100;
if (getskilllv("SU_SPIRITOFLAND") == 1) {
if (getskilllv("SU_CN_POWDERING") == 5) {
bonus2 bResEff,Eff_Curse,10000;
bonus2 bSkillUseSP,"SU_CN_METEOR",50;
}
if (getskilllv("SU_CN_METEOR") == 5)
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;
if (getskilllv("SU_NYANGGRASS") == 5)
bonus bMatk,50;
if (getskilllv("SU_SV_STEMSPEAR") == 5)
bonus bSpeedRate,25;
if (getskilllv("SU_SV_ROOTTWIST") == 5)
bonus bMatk,50;
}
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bDelayrate,-10;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bDelayrate,-10;
} |