Item Use Script |
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_Earth,5;
bonus2 bMagicAtkEle,Ele_Water,5;
bonus2 bMagicAtkEle,Ele_Wind,5;
bonus2 bMagicAtkEle,Ele_Fire,5;
if (.@r>=7) {
bonus bAspdRate,10;
bonus2 bMagicAtkEle,Ele_Earth,2;
bonus2 bMagicAtkEle,Ele_Water,2;
bonus2 bMagicAtkEle,Ele_Wind,2;
bonus2 bMagicAtkEle,Ele_Fire,2;
}
if (.@r>=8) {
bonus bUnbreakableArmor;
bonus2 bMagicAtkEle,Ele_Earth,3;
bonus2 bMagicAtkEle,Ele_Water,3;
bonus2 bMagicAtkEle,Ele_Wind,3;
bonus2 bMagicAtkEle,Ele_Fire,3;
}
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Earth,5;
bonus2 bMagicAtkEle,Ele_Water,5;
bonus2 bMagicAtkEle,Ele_Wind,5;
bonus2 bMagicAtkEle,Ele_Fire,5;
autobonus "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",100; bonus2 bSkillAtk,\"MG_COLDBOLT\",100; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",100; bonus2 bSkillAtk,\"WZ_EARTHSPIKE\",100; }",2000,10000;
} |