Item Use Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bCritical,-15;
bonus bPow,5;
bonus bCon,5;
bonus bAspdRate,10;
bonus bBaseAtk,25*(.@r/2);
bonus bDef,15*(.@r/2);
if (.@r>=7) {
bonus bShortAtkRate,25;
bonus bLongAtkRate,25;
if (.@r>=9) {
bonus bAtkRate,10;
bonus bBaseAtk,40;
if (.@r>=11) {
bonus2 bAddEle,Ele_All,12;
bonus bPAtk,12;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bAtkRate,5;
bonus bPow,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,12;
if (.@g>=ENCHANTGRADE_B) {
bonus bFixedCast,-300;
bonus bPAtk,5;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddRace,RC_All,3*(.@r/3);
bonus2 bAddRace,RC_Player_Human,-3*(.@r/3);
bonus2 bAddRace,RC_Player_Doram,-3*(.@r/3);
bonus bPAtk,2*(.@r/3);
}
}
}
} |