Item Use Script |
bonus bUnbreakableHelm;
.@r = getrefine();
bonus bMdef,15;
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
if (getskilllv("SU_SPIRITOFSEA") >= 1)
skill "AL_PNEUMA",1;
if (getskilllv("SU_SHRIMPARTY") >= 5) {
bonus bMaxHPrate,30;
bonus bMaxSPrate,30;
}
if (getskilllv("SU_GROOMING") >= 5) {
bonus2 bResEff,Eff_Confusion,10000;
bonus2 bResEff,Eff_Silence,10000;
}
bonus bHealPower2,20*getskilllv("SU_PURRING");
bonus bDef,50*.@r;
if (.@r >= 7) {
bonus bDelayrate,-10;
bonus2 bVariableCastrate,"SU_STOOP",-50;
bonus2 bVariableCastrate,"SU_LOPE",-50;
bonus2 bSubClass,Class_Boss,10;
}
if (.@r >= 9) {
bonus bDelayrate,-10;
bonus2 bVariableCastrate,"SU_STOOP",-50;
bonus2 bVariableCastrate,"SU_LOPE",-50;
bonus2 bSubClass,Class_Boss,10;
}
if (.@r >= 10)
autobonus3 "{ bonus bFlee2,100; }",1000,3000,"SU_TUNAPARTY"; |