Item Use Script |
.@r = getrefine();
.@a = ((.@r >= 9) ? 50 : ((.@r >= 7) ? 30 : 15));
.@b = ((.@r >= 10) ? 150 : ((.@r >= 9) ? 50 : ((.@r >= 7) ? 30 : 15)));
bonus2 bSubEle,Ele_Fire,10;
bonus2 bAddDamageClass,20346,.@b;
bonus2 bAddDamageClass,20347,.@b;
bonus2 bAddDamageClass,20348,.@a;
bonus2 bAddDamageClass,20349,.@a;
bonus2 bAddDamageClass,20350,.@a;
bonus2 bAddMagicDamageClass,20346,.@b;
bonus2 bAddMagicDamageClass,20347,.@b;
bonus2 bAddMagicDamageClass,20348,.@a;
bonus2 bAddMagicDamageClass,20349,.@a;
bonus2 bAddMagicDamageClass,20350,.@a;
bonus2 bAddDefMonster,20346,.@a;
bonus2 bAddDefMonster,20347,.@a;
bonus2 bAddDefMonster,20348,.@a;
bonus2 bAddDefMonster,20349,.@a;
bonus2 bAddDefMonster,20350,.@a;
if (.@r>=8)
bonus2 bSubEle,Ele_Fire,15;
if (.@r>=10)
bonus bNoKnockback; |