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#28598: Supplemental Chip

Item ID 28598 For Sale No
Identifier Supplement_Part_Chip Credit Price Not For Sale
Name Supplemental Chip Type Armor
NPC Buy 20 Weight 10
NPC Sell 10 Weapon Level 0
Range 0 Defense 0
Slots 1 Refineable No
Attack 0 Min Equip Level 100
Max Equip Level None
Equip Locations Accessory Left/Right
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("NC_ARMSCANNON") >= 3) bonus bDelayrate,-30; if (getskilllv("NC_NEUTRALBARRIER") >= 3) { bonus2 bVariableCastrate,"NC_ARMSCANNON",-50; bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50; bonus2 bVariableCastrate,"NC_COLDSLOWER",-50; } if (getskilllv("NC_PILEBUNKER") >= 3) { bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("NC_RESEARCHFE") >= 5) bonus bNoMadoFuel;
Equip Script None
Unequip Script None
Description A chip that amplifies the amount of muscle power that can be used and maximizes robot operation technology.
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STR +5,VIT +5
DEX +5
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ATK +5%
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If Level 3 Arms Cannon is learned:
Decreases After Skill Delay by of all skills by 30%.
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If Level 3 Neutral Barrier is learned:
Decreases Variable Casting Time of Arms Cannon, Ice Launcher and Flame Launcher by 50%.
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If Level 3 Pile Bunker is learned:
STR +5, VIT +5
DEX +5, ATK +100
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If Level 5 Fire Earth Research is learned:
Nullifies Mado Gear Fuel requirement of certain skills.
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Type: Accessory
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100