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#24616: Super Magic Shadow Shield

Item ID 24616 For Sale No
Identifier S_Super_Magic_Shield Credit Price Not For Sale
Name Super Magic Shadow Shield Type Shadow Equipment
NPC Buy 0 Weight 0
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 0 Refineable Yes
Attack 0 Min Equip Level 99
Max Equip Level None
Equip Locations Shadow Shield
Equip Upper None
Equippable Jobs Novice / Super novice
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5; if (.@r>=7) { .@val += 5; } if (.@r>=9) { skill "HW_GRAVITATION",getskilllv("WZ_WATERBALL"); } bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Wind,.@val;
Equip Script None
Unequip Script None
Description A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
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Increases Neutral, Water, Wind, Earth and Fire elemental magic damage by 5%.
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Refine Level +7:
Increases Neutral, Water, Wind, Earth and Fire elemental magic damage by 5%.
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Refine Level +9:
Enables the use of Gravitational Field, skill Level based on learned Level of Water Ball.
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When combined with Super Magic Shadow Shield and Super Magic Shadow Shoes:
Enables the use of Level 5 Double Casting.

For each Refine Level*2 of entire set:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt, Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm by 1%.
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When combined with Super Novice Shadow Weapon:
Ignores physical defense of all race, except Players, by 40%.

For each Refine Level of entire set:
Ignores physical defense of all race, except Players, by additional 1%.
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Type: Shadow Shield
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Requirement:
Base Level 99
Novice