Item Use Script |
bonus bMdef,5;
bonus2 bSubEle,Ele_Fire,50;
bonus2 bSubEle,Ele_Earth,50;
bonus2 bAddDamageClass,20270,30;
bonus2 bAddDamageClass,20271,30;
bonus2 bAddDamageClass,20272,30;
bonus2 bAddDamageClass,20273,30;
bonus2 bAddDamageClass,20274,30;
bonus2 bAddDamageClass,20275,30;
bonus2 bAddDamageClass,20276,30;
bonus2 bAddDamageClass,20277,30;
bonus2 bAddDamageClass,20278,30;
bonus2 bAddDamageClass,20279,30;
bonus2 bAddDamageClass,20280,30;
bonus2 bAddMagicDamageClass,20270,30;
bonus2 bAddMagicDamageClass,20271,30;
bonus2 bAddMagicDamageClass,20272,30;
bonus2 bAddMagicDamageClass,20273,30;
bonus2 bAddMagicDamageClass,20274,30;
bonus2 bAddMagicDamageClass,20275,30;
bonus2 bAddMagicDamageClass,20276,30;
bonus2 bAddMagicDamageClass,20277,30;
bonus2 bAddMagicDamageClass,20278,30;
bonus2 bAddMagicDamageClass,20279,30;
bonus2 bAddMagicDamageClass,20280,30;
bonus2 bAddDefMonster,20270,60;
bonus2 bAddDefMonster,20271,60;
bonus2 bAddDefMonster,20272,60;
bonus2 bAddDefMonster,20273,60;
bonus2 bAddDefMonster,20274,60;
bonus2 bAddDefMonster,20275,60;
bonus2 bAddDefMonster,20276,60;
bonus2 bAddDefMonster,20277,60;
bonus2 bAddDefMonster,20278,60;
bonus2 bAddDefMonster,20279,60;
bonus2 bAddDefMonster,20280,60; |