Item Use Script |
.@r = getrefine();
bonus bMdef,5;
bonus bMaxHPrate,2;
bonus bMaxSPrate,2;
bonus bDelayrate,-5;
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus bFlee,10*getskilllv("AB_SECRAMENT");
bonus bFlee2,5*getskilllv("AB_SECRAMENT");
if (getskilllv("AB_PRAEFATIO") == 10) {
bonus2 bSubEle,Ele_Neutral,50;
bonus2 bFixedCastrate,"AB_RENOVATIO",-100;
}
if (getskilllv("AB_HIGHNESSHEAL") == 5) {
bonus2 bSubEle,Ele_Ghost,75;
bonus2 bSubEle,Ele_Water,75;
}
if (.@r>=5) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bDelayrate,-5;
}
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus bDelayrate,-5;
} |