Item Use Script |
.@r = getrefine();
bonus2 bAddRace,RC_Player_Human,25+.@r;
bonus2 bAddRace,RC_Player_Doram,25+.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5;
if (.@r>=7) {
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5;
}
if (.@r>=9) {
bonus2 bAddRace,RC_Player_Human,15;
bonus2 bAddRace,RC_Player_Doram,15;
}
if (.@r>=10) {
bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-30;
autobonus3 "{ .@r = getrefine(); bonus bBaseAtk,30+(.@r-10); }",1000,20000,"MO_EXPLOSIONSPIRITS";
} |