Item Use Script |
.@r = getrefine();
bonus bDelayrate,-10;
bonus2 bSkillAtk,"NC_AXETORNADO",30;
bonus2 bSkillAtk,"NC_POWERSWING",30;
bonus2 bSubEle,Ele_Fire,.@r;
bonus2 bSubEle,Ele_Earth,.@r;
if (getskilllv("NC_SILVERSNIPER") == 5)
bonus bPerfectHitAddRate,50;
if (getskilllv("NC_AXEBOOMERANG") == 5)
bonus2 bSkillCooldown,"NC_AXETORNADO",-500;
if (getskilllv("NC_MAGMA_ERUPTION") == 5)
autobonus "{ bonus2 bSkillAtk,\"NC_POWERSWING\",10*(readparam(bVit)/10); }",30,10000,BF_WEAPON;
if (.@r>=7) {
bonus2 bSkillAtk,"NC_AXETORNADO",50;
bonus2 bSkillAtk,"NC_POWERSWING",50;
}
if (.@r>=9) {
bonus2 bSkillAtk,"NC_AXETORNADO",70;
bonus2 bSkillAtk,"NC_POWERSWING",70;
} |