Item Use Script |
bonus bInt,3;
bonus bAgi,3;
bonus bMatkRate,3;
bonus bMatk,5*getskilllv("RG_RAID");
if (getskilllv("RG_STRIPHELM") == 5)
skill "SA_DELUGE",3;
if (getskilllv("RG_STRIPSHIELD") == 5)
skill "HW_MAGICPOWER",5;
if (getskilllv("RG_STRIPARMOR") == 5)
skill "PR_MAGNIFICAT",5;
if (getskilllv("RG_STRIPWEAPON") == 5)
skill "PF_DOUBLECASTING",3;
if (getskilllv("RG_INTIMIDATE") == 5)
skill "WZ_WATERBALL",5;
if (BaseJob == Job_Rogue)
bonus2 bSkillAtk,"WZ_WATERBALL",1+(3*(BaseLevel/4));
if (readparam(bInt)>=90) {
bonus2 bMagicAtkEle,Ele_Fire,5;
bonus2 bMagicAtkEle,Ele_Neutral,5;
bonus2 bMagicAtkEle,Ele_Water,5;
bonus2 bMagicAtkEle,Ele_Wind,5;
} |