Item Use Script |
bonus bMatkRate,3;
bonus bInt,3;
bonus bAgi,3;
bonus bMatk,5*(getskilllv("SA_ADVANCEDBOOK")/2);
bonus2 bSkillAtk,"MG_FIREBOLT",1;
bonus2 bSkillAtk,"MG_COLDBOLT",1;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",1;
bonus2 bSkillAtk,"WZ_EARTHSPIKE",1;
if (getskilllv("SA_SEISMICWEAPON") == 5)
bonus3 bAutoSpell,"WZ_EARTHSPIKE",5,100;
if (readparam(bInt)>=89)
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;
if (BaseClass == Job_Mage || BaseClass == Job_SuperNovice) {
bonus2 bSkillAtk,"MG_FIREBOLT",(BaseLevel/5);
bonus2 bSkillAtk,"MG_COLDBOLT",(BaseLevel/5);
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",(BaseLevel/5);
bonus2 bSkillAtk,"WZ_EARTHSPIKE",(BaseLevel/5);
}
else if (BaseClass == Job_Wizard || BaseClass == Job_Sage) {
bonus2 bSkillAtk,"MG_FIREBOLT",(BaseLevel/10);
bonus2 bSkillAtk,"MG_COLDBOLT",(BaseLevel/10);
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",(BaseLevel/10);
bonus2 bSkillAtk,"WZ_EARTHSPIKE",(BaseLevel/10);
} |