Item Use Script |
.@r = getrefine();
if (BaseJob == Job_Priest) {
bonus bBaseAtk,2*(readparam(bStr)/9);
bonus bMatk,2*(readparam(bInt)/9);
if (.@r>=7) {
bonus bDef,10;
bonus bMdef,15;
bonus2 bSkillAtk,"AL_HOLYLIGHT",20;
if (.@r>=8) {
bonus bAspdRate,5;
bonus bDelayrate,-10;
if (.@r>=9) {
skill "ALL_ODINS_POWER",1;
bonus bHealPower,10;
if (.@r>=10) {
bonus bAllStats,2;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
}
}
}
}
}
else if (BaseJob == Job_Monk) {
bonus bBaseAtk,2*(readparam(bStr)/9);
bonus bMatk,2*(readparam(bInt)/9);
if (.@r>=7) {
bonus bDef,10;
bonus bMdef,15;
bonus2 bSkillAtk,"MO_TRIPLEATTACK",20;
if (.@r>=8) {
bonus bDelayrate,-10;
bonus2 bSkillUseSP,"CH_CHAINCRUSH",5;
if (.@r>=9) {
bonus2 bVariableCastrate,"MO_FINGEROFFENSIVE",-30;
bonus2 bSkillAtk,"MO_COMBOFINISH",30;
if (.@r>=10) {
bonus bAllStats,2;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
}
}
}
}
} |