Item Use Script |
.@r = getrefine();
bonus bAllStats,1;
bonus bMdef,10;
if (.@r>=5) {
bonus bBaseAtk,1;
bonus bHit,1;
bonus2 bAddClass,Class_Boss,5;
}
if (.@r>=6) {
bonus bBaseAtk,2;
bonus bHit,2;
bonus2 bAddClass,Class_Boss,5;
}
if (.@r>=7) {
bonus bBaseAtk,3;
bonus bHit,3;
bonus2 bAddClass,Class_Boss,5;
}
if (.@r>=8) {
bonus bBaseAtk,4;
bonus bHit,4;
bonus2 bAddClass,Class_Boss,5;
}
if (.@r>=9) {
bonus bBaseAtk,5;
bonus bHit,5;
bonus2 bAddClass,Class_Boss,10;
}
if (.@r>=10) {
bonus bStr,3;
bonus bDex,3;
bonus bMaxHP,500;
bonus bMaxSP,100;
} |